Command: class

Syntax

structure <name> {,<user_class>} {,<system_class>} {
    <data-block>
}

Description

Define an identifier structure (class).

Parameters

Switches

XML characteristics, see here.

Block

Multiple command lines, each of the form:

{<qual>} <type> { <element>{[<num>]} { = <value> } }

where:

In addition, system callbacks for the class can be defined within the block. These are of the form:

<callback> = <value>

where:

Notes

Once defined, the class <name> may be used as a command to create an object of the structure type <name>.

The structure definition must have application scope, but occurrences of the structure can have any scope, or may be restricted by any classes it is derived from.

When a class with one or more graphic elements is required, the class should inherit from the system class entity. This is equivalent to declaring the class via the deprecated commands gstructure or compound.

Within the <data_block>:

<element> and <num> may be omitted when <type> is another class of structure. In such cases the members of <type> are copied into the new structure and given the same element names.

The qualifying word "static" defines an element to be a class value with the same value for all instances of <name>. Defining elements as static can result in considerable savings of object storage.
Note: for static functions and procedures, the behavior is different to that of static member functions in Java/C++. All functions and procedures, whether static or otherwise, have an implicit first parameter which is an instance of the class. If this is not used (e.g. in a function which simulates Java/C++ behavior) then it should be declared in the function something like args me=generic, and passed to the function by a caller as null.

The qualifying word "heritage" defines an element to be available to child structures. For example, if an element named "t" of a structure is declared heritage, then object.child.child.t is equivalent to object.t.

When the structure class is used to marshal xml input/output, xml characteristics may be applied to the class and to individual class members by means of additional switches. See here for details.

When a class inherits from a system class, a member element is created automatically to access an object value, e.g. for a class which inherits from string a member .string of type string is made available. This value for an object of the class can usually be accessed just by reference to the object name as well as to its element, e.g.

class ~test.thing_t,string {
# ... define some members
}
~test.thing_t myobj
#  The next 2 lines are equivalent
myobj = 'String Value'
myobj.string = 'String Value'

Examples

Define a simple class.

class ~admin.person_t {
    string name
    string address[4]
    numeric tel_no
}

Create an occurrence (object) of the class.

~admin.person_t manager

Fill in some of its details.

manager.name = 'Ari van Essen'
manager.tel_no = 7658787

Define 2 other classes, each extending the simple class.

class ~admin.male_t,~admin.person_t {
   numeric shirt_size
}
class ~admin.female_t,~admin.person_t {
   numeric dress_size
}

See Also

Commands:

args, compound, dbstructure, gstructure, list

Identifiers:

scope (atable)

Structures:

compound, dbstructure, gstructure, structure, xml behavior