group[]
The layer group (or groups) to which the primitive belongs. If the primitive is not a member of a layer group null is returned. This is maintained by the system and cannot be changed directly
As a general rule, a primitive can only belong to 1 layer group at any time, in which case only 1 value is returned by this function. However instance entities can belong to multiple layer groups, since group membership of individual sub-entities is used during rendering. In such cases an array of groups is returned, reflecting the aggregate layer group membership of all sub-entities.