{<entity> = } polynode "{"
    <pcommand>
    ....
"}"
Create a polynode graphic entity. A polynode is a set of nodes (markers) with identical symbology.
<entity>
An entity or gstructure 
 identifier. The polynode entity will be given this name.
<pcommand>
A command line containing either:
a language command to be executed normally, which may or may not generate polynode points, or
a series of point expressions separated by commas defining polynode positions.
-alph=<num>
      An alpha transparency factor between 0 and 1. A value 1 implies fully opaque, 
      0 means fully transparent (therefore invisible). The default is 1.
-ang=<angle>
The angle of orientation 
 of the markers. If omitted, zero is used.
-br=<num>
      A brightness factor between -1 and +1. A value 0 means normal, -1 means 
      very dark (black), +1 means very bright (white). The default is 1.
-col=<color>
The color of the 
 nodes. If included, this will override any color defined in the markerstyle. 
 If omitted, the value "no_change" is used.
-fr=<num>
Define a fragment 
 number for the entity. If omitted, the default fragment is used.
-g=<groups>
The graphic groups of which the entity is to be a member. If this is an assignment of a compound 
 child entity, the -g switch is ignored and the 
 child assumes the group membership of its compound parent.
-mh=<num>
The height of the markers. If omitted, the default marker height def_marker_height 
 is used.
-ms=<markerstyle>
The markerstyle of the markers. If omitted, the default markerstyle def_ms 
 is used.
-ra=<num>
Define a rank for the entity. If omitted, the default rank is used.
This command always creates a graphic entity. Duplicate consecutive points are ignored.
Create an unnamed three-point polynode entity with default marker symbology and height.
polynode { gc, e:1000, n:1000 }
Create a named polynode entity (the points are defined interactively).
entity my_nodes = polynode -col=red,-ms=mk_star,-mh=10 {
    pseries; # Command
}
Create a circle of nodes (with plus markerstyle).
numeric x = 1000
entity ring = polynode -ms=mk_plus,-mh=2 {
    circle -c=(50,0),-r=50,-ap=32; # 32 nodes will be created
}
| 
 Commands:  | 
|
| 
 Identifiers:  | 
 def_fragment (numeric), def_marker_height (numeric), def_ms (markerstyle), def_rank (numeric)  | 
| 
 Structures:  | 
 entity (polynode)  |