numeric
Details of which entity lugs are to be displayed when the member entity.lugs is set. Possible values of lug_style are:
0 - Show a lug at the origin of the prism.
1 or 2 - Show lugs at all prism vertices.
When a lug is picked interactively (via the luglock function) the possible values of the system numeric lug_index on a successful hit are:
0 - The origin of the prism.
<n> - Vertex <n> of the prism (base then auxiliary vertices).
New prism primitives have a lug_style of 0.
Functions: |
luglock (point) |
Identifiers: |
lug_index (numeric) |