Command: save2d

Syntax

save2d <file> {,<elist> ... }

Description

Save graphic entities in 2-D form in a disc file from the current view in a graphic window.

Parameters

Switches

Notes

The origin of the output is set to the mid-point of the bounding frame.

Four tag points are saved with the file, they being the four corners of the bounding frame starting at the bottom left numbered counterclockwise.

Z coordinates of all created entities are given a zero value.

There is necessarily a loss of entity information during the creation of the 2-D entities, and there is no guarantee that entity type and integrity will be maintained during conversion, although the appearance of the 2-D image will be maintained. In addition the number of entities may differ from the original. The 2-D entity file is designed to be used for plot composition.

Examples

Save all entities in view in the current graphic window.

save2d my_view.e

Save all polygon entities in view is a specific window. Create a filled frame with it.

save2d pclipped, polygon_filter, -fra, -b, -iw=mywin

Save the contents of a rectangle defined interactively.

save2d partial, -wb=pbox, -fra

See Also

Commands:

dump, entity, group, kill, save

Identifiers:

all (group), current_filter (filter), tags (point)

Structures:

entity