tile <name> ,<file>
or
tile <name> = <ident>
Create or redefine a tile identifier.
<name>
The name of the tile identifier.
<file>
The name of a file containing the tile bit pattern. This should be an image file.
<ident>
Copy the attributes
of an existing tile identifier into the new tile identifier. All command
switches are ignored.
-inv
Invert the bits of the bitmap.
The width and height of the tile are defined within the file.
Tile identifiers can have global or application scope, but cannot have local scope. When local tile identifiers are required, string identifiers should be used to reference the tiles by name.
Monochrome files Fire may have their foreground and background colors defined dynamically via fillstyles.
Color image files create tile patterns with fixed colors.
Define a grass pattern.
tile grass, $MXSYS/tiles/grass
Make a copy of a tile.
tile my_grass = grass
Commands: |
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Identifiers: |
scope (atable) |
Structures: |