Fire Core
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Friend
Sequence.hpp
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// Copyright © 2015 GEOSYSTEMS SRL
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// All Rights Reserved.
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#ifndef FIRE_GRAPHICS_SEQUENCE_HPP_INCLUDED
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#define FIRE_GRAPHICS_SEQUENCE_HPP_INCLUDED
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#include <exception>
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#include "fire/graphics/Painter.hpp"
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namespace
fire {
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namespace
graphics {
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class
Sequence
:
public
graphics::Painter
{
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public
:
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void
add
(
const
graphics::Painter
& rend);
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void
del
(
const
graphics::Painter
& rend);
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void
del
(
const
int
& idx);
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void
count
(
const
int
&
count
);
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void
draw
(
const
graphics::IGraphicContext
& grph,
const
gear::geom::Geometry
& geom);
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void
draw
(
const
graphics::IGraphicContext
& grph,
const
gear::geom::Geometry
& geom,
const
source::vector::DataRow
& data);
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Sequence
();
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~Sequence
();
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Sequence
(
const
Sequence
& source);
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Sequence
&
operator=
(
const
Sequence
& source);
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};
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}
// namespace graphics
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}
// namespace fire
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#endif
fire::graphics::IGraphicContext
Definition:
IGraphicContext.hpp:15
fire::graphics::Sequence
Definition:
Sequence.hpp:31
fire::graphics::Sequence::operator=
Sequence & operator=(const Sequence &source)
fire::graphics::Sequence::draw
void draw(const graphics::IGraphicContext &grph, const gear::geom::Geometry &geom)
fire::gear::geom::Geometry
Definition:
Geometry.hpp:69
fire::graphics::Sequence::~Sequence
~Sequence()
fire::graphics::Sequence::del
void del(const graphics::Painter &rend)
fire::graphics::Sequence::Sequence
Sequence()
fire::graphics::Painter
Definition:
Painter.hpp:33
fire::graphics::Sequence::count
void count(const int &count)
fire::graphics::Sequence::add
void add(const graphics::Painter &rend)
fire::source::vector::DataRow
Oggetto per l'accesso alle colonne di una riga di dati.
Definition:
DataRow.hpp:32
include
fire
plugin-impl
graphics
Sequence.hpp
Generato Mar 7 Lug 2015 12:36:53 per Fire Core da
1.8.6