clash_r ({<num[4]>})
filter
The filter of all entities which clash with a 2-D screen rectangle.
<num[4]>
Two opposite corners
of the rectangle in screen coordinates. If omitted, the rectangle is defined
via a rubber box.
Highlight all entities which clash with a rectangle defined interactively.
highlight clash_r
Mirror all entities which clash with a defined rectangle.
numeric srect[4] = <0,0,500,500> mirror -x, clash_r(srect)
Commands: |
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Functions: |
clash_b (filter), clash_c (filter), clash_e (filter), clash_p (filter), clash_s (filter), clash_w (filter), clump_r (filter) |
Identifiers: |
ignore_node_size (numeric) |