clump_r ({<num[4]>})
filter
The filter of all entities which lie totally within a 2-D screen rectangle.
<num[4]>
Two opposite corners of the rectangle in screen coordinates. If omitted,
the rectangle is defined via a rubber box.
Highlight all entities which lie within a rectangle defined interactively.
highlight clump_r
Mirror all entities which lie within a defined rectangle.
numeric srect[4] = <0,0,500,500> mirror -x, clump_r(srect)
Commands: |
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Functions: |
clash_r (filter), clump_b (filter), clump_c (filter), clump_e (filter), clump_p (filter), clump_s (filter), clump_w (filter) |
Identifiers: |
ignore_node_size (numeric) |