clump_e (<group> {,<group> ...} {,<tol>} )
filter
The filter of all entities which lie totally within one or more 3-D polygons derived from polygon primitive(s). The combination of polygons is often referred to as a fence. Entities are tested for coincidence with the polygon(s) after being projected onto the polygon surface. All polygons in the fence should be coplanar.
<group>
A group expression 
 yielding one or more graphic entities/ primitives making up the fence. 
 Only polygon primitives are considered.
<tol>
A numeric value
	indicating a closeness tolerance for vertex and edge matching. If a vertex
	is within this tolerance of a fence edge it is considered to be on the fence edge.
	If this switch is omitted, a very small tolerance is computed based on the extents
	of the entities.
Modify the fill color of all entities which lie within the polygons in the group my_group.
modify clump_e(my_group) { fill = red }
Rotate all entities which lie within two polygon entities, poly1 and poly2.
rotate -z=90,clump_e(poly1,poly2)
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 Commands:  | 
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 Functions:  | 
 clash_e (filter), clump_b (filter), clump_c (filter), clump_p (filter), clump_r (filter), clump_s (filter), clump_w (filter)  | 
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 Identifiers:  | 
 ignore_node_size (numeric)  |