Function: clump_e

Syntax

clump_e (<group> {,<group> ...} {,<tol>} )

Type

filter

Returns

The filter of all entities which lie totally within one or more 3-D polygons derived from polygon primitive(s). The combination of polygons is often referred to as a fence. Entities are tested for coincidence with the polygon(s) after being projected onto the polygon surface. All polygons in the fence should be coplanar.

Parameters

Examples

Modify the fill color of all entities which lie within the polygons in the group my_group.

modify clump_e(my_group) { fill = red }

Rotate all entities which lie within two polygon entities, poly1 and poly2.

rotate -z=90,clump_e(poly1,poly2)

See Also

Commands:

filter,group

Functions:

clash_e (filter), clump_b (filter), clump_c (filter), clump_p (filter), clump_r (filter), clump_s (filter), clump_w (filter)

Identifiers:

ignore_node_size (numeric)