message {<message>}
Output information in a message window.
<message>
One or more values in the form of an output list.
-a
Add to the current message window.
-but
Display a Close button in the window to enable the operator to remove
the message window. This is the default behavior. Use -no_but
to suppress the display of the Close button, in which case the window
must be removed programmatically.
-dec
Create the window with window manager decoration. This is the default
behavior. Use -no_dec to remove window manager
decoration to save screen real estate.
-fo=<font>
The font to be used for text in the message window. This must be a fixed
font. If omitted a default font is used. This is ignored when the -a
switch is present.
-pos=<screen_xy>
The screen position for the top left corner of the message window. If
omitted, the position of the last message window is used.
-tit = <string>
A title to appear in the window frame banner. If omitted, the title "message"
is displayed.
Only one message window is permitted per session.
The message window can be deleted by an interactive window manager operation, or by the message command without parameters.
The message window does not form part of the modeling window environment (see the window command).
On some systems, message windows are not available. In such cases, the text is printed on the monitor.
Three output lines at a set position.
message 'Line 1','Line 2','Line 3',-pos=<400,400>
Append to the existing message.
message <'X has a value',x>,-a
Display a message without a Close button, then remove it later.
message ’Please wait while graphics are loaded’,-no_but exec graphics_load message
Commands: |