pan
Interactively pan across the current view in a graphic window.
None
-d=<num>
Pan down
by <num>
* window height.
-env
When combined with
the -ow switch, copy to the destination window
the graphic environment of the source window. The default behavior is
to leave the graphic environment of the destination window unchanged.
-im
Interactively pan the window by dragging its contents with the mouse
button depressed. Use of this option will suppress the -d,-j,-l,-ow,-p,-r,
-sup and -u options.
The window must have
save-unders turned on.
-iw=<window>
The window to pan across. This must be a graphic window. If this switch is
omitted, the current graphic window is used.
-j=<just>
When combined with the -p switch indicates the justification
of the alignment with respect to the new point. Any combination of L (left),
R (right), T (top), B (bottom) and M (middle) is permitted. This is a
string value. When this switch is omitted the alignment assumed is M,
i.e. that the point defined by the -p switch is
the mid-point of the new view.
-l=<num>
Pan left by <num>
* window width.
-ow=<window>
The window in which to display the new image. This must be a graphic window.
If omitted, the input window (-iw) is used.
-p=<point>
Pan aligning to a new mid-point (see -j).
-r=<num>
Pan right by <num>
* window width.
-sup
Suppress the immediate display of the new image.
-u=<num>
Pan up by <num>
* window height.
Omission of -l, -r, -u, -d and -p switches will get a 3-D point via mouse interaction and use that as a mid-point to align to, i.e. equivalent to pan -p=pcur.
Pan right with output to the same window.
pan -r=1
Pan right and up and display the output in another window (defined by a rubber box).
pan -ow = new_window, -u=0.5, -r=0.5
Pan interactively. Enable save-unders first.
mywin.save_under = 1 pan -iw=mywin,-im
Commands: |
|
Identifiers: |
free_window (window), new_window (window), win# (window) |
Structures: |
window (graphic) |