rotate { <elist> ... }
Rotate graphic entities.
<elist>
A group/entity list defining which entities are to be rotated. If omitted, the current contents
of the these group are rotated.
-ef=<filter>
A filter to be applied to all entities within <elist>,
further qualifying which entities are to be rotated. If omitted, the filter
current_filter is used.
-p=<point>
A point to be used as a pivot for rotating. If omitted, the modeling origin is
used.
-x=<angle>
Rotate about the X-axis.
-y=<angle>
Rotate about the Y-axis.
-z=<angle>
Rotate about the Z-axis.
The current angle mode (angle_mode) is used when evaluating rotation angles. The rotation about an axis is counterclockwise.
If local axes are in effect in the current graphic window, all operations are performed relative to these axes.
Sub-entities of compounds may be manipulated in isolation from their parent entities.
Rotate all entities in the these group.
rotate -z=45
Rotate two entities about an interactive point.
rotate fred, my.face, -x=30, -y=90, -p=pcur
Commands: |
|
Identifiers: |
angle_mode (string), current_filter (filter), these (group) |
Structures: |