shrink
Interactively zoom out from the current view in a graphic window.
None
-c
Use a circle as the shrink area. The default behavior is to use a rectangle.
-env
When combined with the -ow switch, copy to the
destination window the graphic environment of the source window. The default
behavior is to leave the graphic environment of the destination window
unchanged.
-iw=<window>
The window whose graphics are to be shrunk. This must be a graphic window.
If this switch is omitted, the window to shrink is determined by the mouse-indicated
shrink area.
-ow=<window>
The window in which to display the reduced graphics. This must be a graphic
window. If it is omitted the graphics are displayed in the window of the
shrink area (the input window).
-sup
Suppress the immediate display of the new image.
-wb=<points>
Two 3-D points in modeling space indicating the new window corners (for rectangles)
or the center of the shrink area and a point on the circumference (for
circles). If you provide values which are inside the window’s current
corners, the window will blow in (see the blow
command).
The shrink area is determined by a mouse operation indicating a corner, followed by a rubber box operation, or a circle center followed by a point on its circumference.
The angle of view is unchanged by this command.
If the rubber box and output window have different aspect ratios, the graphics will be displayed such that the mid-point of the output window corresponds to that of the shrink area.
Reduce in the same window (determined by the initial mouse click).
shrink
Reduce in the same window and position the front and rear viewing planes.
shrink -wb=<p0,(1000,1000,1000)>
Reduce from one window and display in another, using a rubber circle.
shrink -iw=win1, -ow=win2, -c
Reduce and display in a new window (indicated by another rubber box operation).
shrink -ow=new_window
Commands: |
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Identifiers: |
free_window (window), new_window (window) |