wscale { <window> }
Redefine a graphic window so that its contents are displayed at a true scale.
<window>
A window identifier. If omitted, the current graphic window is used.
-fit
Change the scrolling area so the same modeling space dimensions are viewable but
at the new scale. This option is applicable only to scrolling graphic
windows and is ignored for non-scrolling windows.
-p
The point in modeling coordinates which is to be located at the window
mid-point. If this is omitted, then the current mid-point of <window> is used.
-sc=<num>
The scale to be used, e.g. a value of 50 is equivalent to 1:50. The default value
is 1.
-sup
Suppress the immediate display of the new image.
If the window is not currently in use, no action is taken.
The current modeling units and the pixel to mm screen ratio are used in the re-calculation.
Redefine a window at scale 1:100.
wscale win1, -sc=100
Redefine another using the same ratio, where its mid-point is defined interactively.
wscale win2, -sc=50, -p=pcur
Commands: |
|
Identifiers: |
display_rect (numeric), pixel_mm (numeric), units (string) |
Structures: |